Bonnie Nardi has a new book out:
My Life as a Night Elf Priest. The synopsis:
World of Warcraft rapidly became the most popular online
world game on the planet, amassing 11.5 million subscribers--officially
making it an online community of gamers that had more inhabitants than
the state of Ohio and was almost twice as populous as Scotland. It's a
massively multiplayer online game, or MMO in gamer jargon, where each
person controls a single character inside a virtual world, interacting
with other people's characters and computer-controlled monsters,
quest-givers, and merchants.
In My Life as a
Night Elf Priest, Bonnie Nardi, a well-known ethnographer who
has published extensively on how theories of what we do intersect with
how we adopt and use technology, compiles more than three years of
participatory research in Warcraft play and culture in the United
States and China into this field study of player behavior and activity.
She introduces us to her research strategy and the history, structure,
and culture of Warcraft; argues for applying activity theory and
theories of aesthetic experience to the study of gaming and play; and
educates us on issues of gender, culture, and addiction as part of the
play experience. Nardi paints a compelling portrait of what drives
online gamers both in this country and in China, where she spent a month
studying players in Internet cafes.
Bonnie Nardi has given us a
fresh look not only at World of Warcraft but at the field of
game studies as a whole. One of the first in-depth studies of a game
that has become an icon of digital culture, My Life
as a Night Elf Priest will capture the interest of both the
gamer and the ethnographer.
"Ever since the creators of the
animated television show South Park turned their lovingly
sardonic gaze on the massively multiplayer online game World of
Warcraft for an entire episode, WoW's status as an icon of
digital culture has been secure. My Life as a Night Elf Priest
digs deep beneath the surface of that icon to explore the rich
particulars of the World of Warcraft player's experience."
--Julian
Dibbell, Wired
As a former player of WoW and someone who is interested in both as an entertainment experience and a technological experience, I think this book looks fantastic!